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3.5.2026 -
Client, XP Display & Vanyria Update
Author: GOD Optimum

Client / Chat Update

We fixed an issue where using !fps could cause chat tabs to reopen differently compared to a normal login.

Some channels — such as Tasks or other default tabs — could be missing or appear in a different order after reconnecting.

Fixed: after reconnecting, the server now reopens the same channels in the same order as a normal login:

  1. World Chat
  2. Polish Chat
  3. Advertising
  4. Tasks

We also added Polish Chat as a default channel. Since we have a large Polish player base, this should help players connect and communicate more easily.


XP Boost Display Fix

We fixed an issue where the client could still show an old XP boost percentage after the boost had already expired.

The server was already correctly removing the boost, but the client display did not update until relogging.

Now: when the XP boost timer reaches 0, the percentage is also set to 0 immediately. The skill window and Cyclopedia update right away — no relog needed. This only updates when needed and does not add heavy server load.


Level-Up XP Rate Display Fix

We fixed an issue where the displayed experience rate could stay outdated after leveling up.

Previously, the client only showed the correct base XP rate after login. If your XP stage changed when you leveled up, the displayed rate could be wrong until you relogged.

Now: after leveling up, the server recalculates the correct base XP rate the same way it does on login. The displayed XP rate updates properly without needing to relog.


Vanyria — Bakragore Access Fix

We noticed that players were able to access Bakragore without killing the 4 required mini bosses first.

Fixed: you must now defeat all 4 mini bosses one time before being able to access Bakragore, as originally intended.


Rotten Blood — Divine Energy Fix

We fixed an issue where Divine Energy could sometimes reset when moving between Rotten Blood hunting zones.

This happened because the zone script cleared the energy counter when leaving an area, while that same storage was also used by the absorb objects.

Fixed: leaving a Rotten Blood zone will no longer reset your Divine Energy counter. For Chagorz, only the danger meter is still reset as intended.


Rotten Blood — Boss Cooldowns

All 5 Rotten Blood boss levers now have a 20-hour cooldown between fights (previously 10 hours).


Thank you for all the reports and feedback — we keep fixing issues and improving the gameplay step by step.


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